95 friend class boost::serialization::access;
100 template<
class Archive>
101 void serialize(Archive & ar,
const unsigned int version)
103 ar & BOOST_SERIALIZATION_NVP(myTerrainPatchDefinitionRecord);
104 ar & BOOST_SERIALIZATION_NVP(mySurfaceSettingsRecord);
109 ar & BOOST_SERIALIZATION_NVP(myOverlaySettingsRecord);
110 updateOverlaySettings(myOverlaySettingsRecord);
114 ar & BOOST_SERIALIZATION_NVP(myOverlaySettings);
116 ar & BOOST_SERIALIZATION_NVP(myExtractionOperations);
117 ar & BOOST_SERIALIZATION_NVP(myPropSettings);
120 ar & BOOST_SERIALIZATION_NVP(myOceanExtractionOperations);
124 ar & BOOST_SERIALIZATION_NVP(myTerrainTreeSettings);