| addOrUpdateFunctionGroupInformation(const std::string &functionGroup, const std::string &function, const DtFunctionGroupInformation &) | makVrv::DtGameControllerFunctionGroups | |
| boost::serialization::access class | makVrv::DtGameControllerFunctionGroups | friend |
| createNewSettings() const | makVrv::DtGameControllerFunctionGroups | |
| cycle(const std::string &functionalGroup, const std::string &function) const | makVrv::DtGameControllerFunctionGroups | |
| descriptionFor(const std::string &functionGroup, const std::string &function) const | makVrv::DtGameControllerFunctionGroups | |
| DtGameControllerFunctionGroups() | makVrv::DtGameControllerFunctionGroups | |
| DtGameControllerFunctionGroups(const DtGameControllerFunctionGroups &) | makVrv::DtGameControllerFunctionGroups | |
| FunctionCodeMap typedef | makVrv::DtGameControllerFunctionGroups | |
| functionGroups() const | makVrv::DtGameControllerFunctionGroups | inline |
| FunctionGroups typedef | makVrv::DtGameControllerFunctionGroups | |
| functionGroupsSimilarTo(const std::string &functionGroup) const | makVrv::DtGameControllerFunctionGroups | |
| functionsForFunctionGroup(const std::string &) const | makVrv::DtGameControllerFunctionGroups | |
| getFunctionMinMaxValues(const std::string &functionalGroup, const std::string &function, double &min, double &max) const | makVrv::DtGameControllerFunctionGroups | |
| myFunctionGroups | makVrv::DtGameControllerFunctionGroups | protected |
| needsTransition(const std::string &functionalGroup, const std::string &function) const | makVrv::DtGameControllerFunctionGroups | |
| operator=(const DtGameControllerFunctionGroups &) | makVrv::DtGameControllerFunctionGroups | |
| serialize(Archive &ar, const unsigned int version) | makVrv::DtGameControllerFunctionGroups | inlineprotected |
| toggle(const std::string &functionalGroup, const std::string &function) const | makVrv::DtGameControllerFunctionGroups | |
| ~DtGameControllerFunctionGroups() | makVrv::DtGameControllerFunctionGroups | virtual |