| DtTileSpaceLightGrid() | makVrv::DtTileSpaceLightGrid | |
| getGridMaxDimsFlattened(void) const | makVrv::DtTileSpaceLightGrid | |
| GridCount(int x, int y) | makVrv::DtTileSpaceLightGrid | inlineprivate |
| gridMaxDims(void) const | makVrv::DtTileSpaceLightGrid | |
| GridOffset(int x, int y) | makVrv::DtTileSpaceLightGrid | inlineprivate |
| m_InitialMaxScreenResolution | makVrv::DtTileSpaceLightGrid | privatestatic |
| myCurrentMaxScreenResolution | makVrv::DtTileSpaceLightGrid | private |
| myGridCounts | makVrv::DtTileSpaceLightGrid | private |
| myGridMaxDims | makVrv::DtTileSpaceLightGrid | private |
| myGridOffsets | makVrv::DtTileSpaceLightGrid | private |
| myMaxTileLightCount | makVrv::DtTileSpaceLightGrid | private |
| myRejectArea | makVrv::DtTileSpaceLightGrid | private |
| myScreenRectAreas | makVrv::DtTileSpaceLightGrid | private |
| myScreenRects | makVrv::DtTileSpaceLightGrid | private |
| myTileLightIndexLists | makVrv::DtTileSpaceLightGrid | private |
| myTileSize | makVrv::DtTileSpaceLightGrid | private |
| myViewSpaceLights | makVrv::DtTileSpaceLightGrid | private |
| screenAreaCullSize(void) const | makVrv::DtTileSpaceLightGrid | |
| setScreenAreaCullSize(uint32 val) | makVrv::DtTileSpaceLightGrid | |
| setTileSize(Vector2_uint32 tileSize) | makVrv::DtTileSpaceLightGrid | |
| tileCountsDataPtr() const | makVrv::DtTileSpaceLightGrid | inline |
| tileDataPtr() const | makVrv::DtTileSpaceLightGrid | inline |
| tileLightCount(uint32 x, uint32 y) const | makVrv::DtTileSpaceLightGrid | |
| tileLightIndexList(uint32 x, uint32 y) const | makVrv::DtTileSpaceLightGrid | |
| tileLightIndexListsPtr() const | makVrv::DtTileSpaceLightGrid | inline |
| tileSize(void) const | makVrv::DtTileSpaceLightGrid | |
| totalTileLightIndexListLength() const | makVrv::DtTileSpaceLightGrid | inline |
| update(const VectorLights &frustumVisibleLights, const Camera_64 *pCamera, const Vector2_uint32 &viewportSize) | makVrv::DtTileSpaceLightGrid | |
| update(const VectorLights &frustumVisibleLights, const Matrix4_64 &view_projection_matrix, const Vector2_uint32 &viewportSize) | makVrv::DtTileSpaceLightGrid | |
| updateScreenSpaceRectangles(const VectorLights &frustumVisibleLights, const Matrix4_64 &view_projection_matrix, const Vector2_uint32 &viewportSize, const Vector2_uint32 &tileSize) | makVrv::DtTileSpaceLightGrid | private |
| updateToAccountForScreenRes(const Vector2_uint32 &viewport_size) | makVrv::DtTileSpaceLightGrid | private |
| ~DtTileSpaceLightGrid() | makVrv::DtTileSpaceLightGrid | virtual |