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diGuyCharacterAnimationsEntry.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 MaK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 #pragma once
11 
12 #include "vrfutil/readerWriter.h"
13 #include "vrfutil/vrfutilDefines.h"
15 #include "vrfutil/rwString.h"
16 
19 
21 {
22 public:
25 
27  DtDiGuyCharacterAnimationsEntry(const DtString& name, DtReaderWriterRegistry* parentRegistry = NULL);
28  DtDiGuyCharacterAnimationsEntry(const DtSymbolString& name, DtReaderWriterRegistry* parentRegistry = NULL);
29 
33  DtReaderWriterRegistry* parentRegistry = NULL);
34 
37  DtReaderWriterRegistry* parentRegistry = NULL);
38 
41 
43 
44  virtual DtDiGuyCharacterAnimationsEntry* clone(const DtString& name,
45  DtReaderWriterRegistry* parentRegistry = NULL) const;
46 
47  virtual DtDiGuyCharacterAnimationsEntry* clone(const DtSymbolString& name,
48  DtReaderWriterRegistry* parentRegistry = NULL) const;
49 
52  virtual DtRwDIGuyAnimationsList* animationsList();
53  virtual void setAnimationsList(const DtRwDIGuyAnimationsList& munList);
55 
58  virtual const DtString & characterDisplayName() const;
59  virtual void setCharacterDisplayName(const DtString& displayName);
61 
62  bool matchedInDiGuy();
63  void setMatchedInDiGuy(bool matched);
64 
65 protected:
69 
78 
80 
83 };

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
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