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include
vrfobjparam
dieWhenHitDescriptor.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2012 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#include "
vrfobjparam/actuatorComponentDescriptor.h
"
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#include "
vrfutil/rwReal.h
"
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#include "
vrfobjparam/vrfobjparamDefines.h
"
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class
DT_DLL_vrfobjparam
DtDieWhenHitDescriptor
:
public
DtActuatorComponentDescriptor
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{
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private
:
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DtDieWhenHitDescriptor
();
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public
:
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DtDieWhenHitDescriptor
(
const
DtString
& name,
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DtReaderWriterRegistry
* parentRegistry = 0);
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DtDieWhenHitDescriptor
(
const
DtDieWhenHitDescriptor
&
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orig,
DtReaderWriterRegistry
* parentRegistry = 0);
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DtDieWhenHitDescriptor
&
operator=
(
const
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DtDieWhenHitDescriptor
& orig);
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virtual
~
DtDieWhenHitDescriptor
();
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virtual
DtString
type
()
const
;
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virtual
double
minKillSpeed()
const
;
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virtual
void
setMinKillSpeed(
double
v);
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virtual
DtComponentDescriptor
*
clone
(
DtReaderWriterRegistry
* parentRegistry
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= 0)
const
;
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static
DtComponentDescriptor
*
creator
();
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protected
:
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DtRwReal
myMinKillSpeed
;
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};
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Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
Copyright © 2005-2017 VT MÄK. All Rights Reserved (
www.mak.com
)