17 #include <tbb/spin_mutex.h>
53 virtual const char*
type()
const;
56 virtual void sendDetonation(
const DtVector& localPos,
const DtEntityType& munitionType);
68 static void removeHighFidelityDamageAlgorithm(
const DtString& algorithmId);
80 static void removeDynamicTerrainDamageCallback(
const DtSimCommand& cmd,
void* usr);