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include
vrfmsgs
ifSwitchSystemResponse.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2010 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#include "
vrfmsgs/ifServerRequestResponse.h
"
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#include <
vrfutil/rwUUID.h
>
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#include "
vrfmsgs/vrfmsgsDefines.h
"
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class
DT_DLL_vrfmsgs
DtIfSwitchSystemResponse
:
public
DtIfServerRequestResponse
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{
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public
:
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DtIfSwitchSystemResponse
();
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DtIfSwitchSystemResponse
(
const
DtIfSwitchSystemResponse
& orig);
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const
DtIfSwitchSystemResponse
&
operator=
(
const
DtIfSwitchSystemResponse
& orig);
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virtual
~
DtIfSwitchSystemResponse
();
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virtual
int
type
()
const
;
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virtual
DtSimInterfaceContent
*
clone
()
const
;
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virtual
int
netRepSize
()
const
;
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virtual
bool
setFromNet
(
const
char
* contentBuffer,
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unsigned
contentSize);
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virtual
bool
setToNet
();
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static
DtSimInterfaceContent
* creator();
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virtual
void
setSuccess(
bool
suc);
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virtual
bool
success()
const
;
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virtual
void
setEntity(
const
DtUUID
&);
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virtual
const
DtUUID
& entity()
const
;
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protected
:
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bool
mySwitchSuccess
;
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DtUUID
myEntity
;
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};
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Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
Copyright © 2005-2017 VT MÄK. All Rights Reserved (
www.mak.com
)