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movementBasedTerrainPreloadController.h
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1 /*******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 
10 #pragma once
11 
15 
16 #include "features/featureSet.h"
17 #include "features/areaFeature.h"
18 
20 
27 {
28 
29 private:
30 
39 
40 public:
41 
45  DtVrfObject* owner,
46  DtSimManager* simManager,
47  DtComponentDescriptor* desc = 0,
48  DtReaderWriterRegistry* parentRegistry = 0);
49 
52 
53  virtual bool init();
54 
57  virtual const char* type() const;
58 
61  static void calculateTerrainPreLoadCallback(
62  DtVrfObjectTerrainPreloadArgs& args, void* usr);
63 
66  virtual void calculateTerrainPreLoad(DtVrfObjectTerrainPreloadArgs& args);
67 
68  static DtSimComponent * creator(const DtString& name,
69  DtVrfObject* owner,
70  DtSimManager* simManager,
71  DtComponentDescriptor* desc = 0,
72  DtReaderWriterRegistry* parentRegistry = 0);
73 
74 protected:
76 
78  std::auto_ptr<MAKVRinTerra::DtAreaFeatureSet> myLOSFeatures;
79 
81  double myLastSpeed;
83 };

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
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