18 #include <osgEarth/MapNode>
20 #include <tbb/concurrent_queue.h>
22 #include <osgTerrain/Terrain>
53 virtual bool pageOutTiles(
const DtTileKeyList& tilesToRemove);
60 virtual const unsigned int determineTrackerLod();
71 virtual bool addCollisionObject(osg::ref_ptr<osg::Node> node,
72 unsigned int& numTrianglesOut);
84 virtual bool pageInTile(
const osgEarth::TileKey& tileKey,
92 virtual bool pageOutTile(
const osgEarth::TileKey& tileKey);
101 virtual DtTileData* createTileData(
const osgEarth::TileKey& tileKey,
102 const unsigned int& numTriangles,
109 virtual void createEmptyTile(
const osgEarth::TileKey& tileKey,