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preloadCommandManager.h
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1 /*******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
15 
16 #include <tbb/tbb_thread.h>
17 #include <tbb/mutex.h>
18 
20 
25 {
26 public:
27 
29  const int defaultPriority);
30 
32 
35  virtual void tick();
36 
40  virtual void addPreloadGeometry(
41  const DtTerrainPagingGeometryList& geometryList,
42  DtTerrainIntersectIDType intersectId);
43 
46  virtual void startPreloadCommandThread();
49  void stopPreloadCommandThread();
50 
53  bool threadShouldExit() const;
54 
56  void shutdown();
57 
58 protected:
59 
60  static void threadMain(DtPreloadCommandManager* commandManager);
61 
64 
67 
71 
72  std::auto_ptr<tbb::tbb_thread> myPreloadCommandThread;
73  mutable tbb::mutex myShutdownMutex;
75 };

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
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