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include
vrfmodel
simTerrainVisualizationController.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2013 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#include "
vrfmodel/vrfmodelDefines.h
"
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#include "
vrfobjcore/singleTaskControllerComponent.h
"
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#include "
vrfobjcore/vrfObjectManager.h
"
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#include "
vrfobjcore/taskVisualization.h
"
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#include "
terrainInterface/terrainProcessPolygonsBox.h
"
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class
DT_DLL_vrfmodel
DtSimTerrainVisualizationController
:
public
DtSingleTaskControllerComponent
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{
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public
:
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DtSimTerrainVisualizationController
(
const
DtString
& name,
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DtVrfObject
* owner,
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DtSimManager
* simManager,
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DtComponentDescriptor
* desc = 0,
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DtReaderWriterRegistry
* parentRegistry = 0);
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virtual
~
DtSimTerrainVisualizationController
();
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virtual
const
char
*
type
()
const
;
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virtual
bool
init
();
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virtual
void
tick
();
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bool
beginProcessingTask
(
const
DtTaskMessage
&
task
,
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DtSimTaskStatePtr
taskState);
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static
DtSimComponent
* creator(
const
DtString
& name,
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DtVrfObject
* owner,
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DtSimManager
* simManager,
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DtComponentDescriptor
* desc = 0,
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DtReaderWriterRegistry
* parentRegistry = 0);
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protected
:
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virtual
void
updateTerrainVisualization();
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static
void
processTerrainTriangleCallback(
DtTerrainTriangleStruct
& triangle,
void
* usr);
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static
void
finalizeTerrainTrianglesCallback(
int
status,
void
* usr);
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virtual
void
processTerrainTriangle(
DtTerrainTriangleStruct
& triangle);
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virtual
void
finalizeTerrainTriangles(
int
status);
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static
void
verticesChangedCallback(
DtVrfObject
*
object
,
void
* usr);
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virtual
void
processVerticesChanged(
DtVrfObject
*
object
);
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virtual
bool
drawTriangle(
DtTerrainTriangleStruct
& triangle);
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private
:
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DtSimTerrainVisualizationController
();
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DtSimTerrainVisualizationController
(
const
DtSimTerrainVisualizationController
& orig);
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const
DtSimTerrainVisualizationController
&
operator=
(
const
DtSimTerrainVisualizationController
&
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orig);
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protected
:
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int
myPolygonCount
;
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bool
myVerticesChanged
;
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int
myMaxPolysToDraw
;
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};
Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
Copyright © 2005-2017 VT MÄK. All Rights Reserved (
www.mak.com
)