VR-Forces 4.5 Class Documentation
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8.2 - The Renderer

The core GUI API framework abstracts away from the underlying rendering implementation.

This separation ensures that the rendering-independent code remains independent of OSG, while the rendering code exists in the libraries that depend on OSG. (VR-Forces can support alternate rendering solutions.) The class responsible for rendering in VR-Forces is DtRenderer. The DtRenderer provides an interface for updating the scene graph and rendering the scene. The DtRenderer instance is owned by the display engine. Its update() and render() functions are called each display engine tick.

For more information, please see 3.4 - The Rendering System Layer.

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Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
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