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DtCDBTextureCollectionPolicy.h
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1 /******************************************************************************
2 ** Copyright(c) 2018 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 
12 
13 namespace makVrv {
14  namespace oe {
15  namespace CDB
16  {
20  {
21  public:
24 
27 
30  virtual void collectTextures(DtIndirectGeometryTexturesPointers& texturePointers, const osg::StateSet* stateSet, const std::string &modelName) const;
31 
34  virtual const std::string& glslTextureDeclarationHashDefine(void) const;
35  };
36  }
37  }
38 }

Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
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