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DtDetonationSoundEditorLogic.h
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1 /******************************************************************************
2 ** Copyright (c) 2017 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvAudioQt/dllExport.h>
14 
16 
17 namespace makVrv
18 {
19  class DtDe;
20  class DtPersistenceControlsInterface;
21  class DtBaseSoundEditorInterface;
22  class DtEntitySoundMapRecord;
23 
27  : public DtBaseSoundEditorLogic
28  {
29  public:
30 
33  DtBaseSoundEditorInterface& editorIFace,
34  DtPersistenceControlsInterface& persistenceIFace);
35 
38 
40  virtual void slot_SoundMapRecordChanged(const DtEntitySoundMapRecord& rec);
41  virtual void slot_SoundMapRecordRemoved(const DtEntitySoundMapRecord& rec);
42 
43  protected:
45  virtual void sendSettingsToGui();
46 
49  virtual void connect();
50  };
51 
52 }

Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
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