16 #include <vlutil/vlString.h>
19 #include <osg/Sequence>
21 #include <boost/unordered_map.hpp>
32 class DtDynamicTerrainSequenceNode;
85 const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
106 virtual void setState(
int state );
110 virtual void setState(
const std::string& valueName );
114 virtual int numStates()
const;
118 virtual void setStateNames(
const StateNameList& stateNames );
127 virtual void addValues(
int state,
const ValueNameList& valueNames );
142 virtual void traverse(osg::NodeVisitor& nv);