VR-Forces 4.6.1 Class Documentation
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DtMaterial.h File Reference

DtMaterial class declaration. More...

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Classes

class  makVrv::DtMaterial
 structure that is packed for consumption by GPU for indirect rendering contains the material properties for a single geometry Each 'model' can have multiple multiple geometries The layout of this class matches the equivalent structure in the indirect rendering shaders. More...

Namespaces

namespace  makVrv
 Contains DtGameControllerInformation class.

Typedefs

typedef std::vector< DtMaterial > makVrv::VectorMaterials
 Each model type can have a number of geometries, each with an own material.

Functions

DT_DLL_VRVINDIRECTRENDERING
std::ostream & 
makVrv::operator<< (std::ostream &o, const DtMaterial &material)

Detailed Description

DtMaterial class declaration.


Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
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