13 #ifndef DtOsgOverlayOperation_H_
14 #define DtOsgOverlayOperation_H_
21 #include <osg/Texture>
51 osg::Node* node,
DtDe& de,
56 int countUnitsNeeded( osg::Node* node,
59 virtual void restoreDefaults(osg::Node* node,
DtDe& de);
61 void setWrapMode(osg::Texture::WrapMode);
62 osg::Texture::WrapMode wrapMode()
const;
64 void setBlendMode(osg::TexEnv::Mode);
65 osg::TexEnv::Mode blendMode()
const;
68 void unitsUsed(osg::Node* node, std::set<int> &usedunits,