52 virtual void setEnabled(
bool enabled) = 0;
58 virtual void setMirrorChannel(std::string channelName) = 0;
61 virtual void setVirtualRealityAvailable(
bool available) = 0;
64 virtual void setChannelNames(
const std::vector<std::string>& names) = 0;
67 virtual void setObserverNames(
const std::vector<std::string>& names) = 0;
70 virtual void setAttachedObserver(std::string observerName) = 0;
73 virtual void setFlipOverlay(
bool flip) = 0;