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include
gdb
building.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1999 MaK Technologies, Inc.
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** All rights reserved.
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*********************************************************************/
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/*********************************************************************
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** $RCSfile: building.h,v $ $Revision: 1.8 $ $State: Exp $
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*********************************************************************/
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#ifndef building_H_
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#define building_H_
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#include "
gdb/gdbDefines.h
"
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#include "
gdb/gdbCulturalFeature.h
"
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#include "
geometry/point.h
"
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typedef
enum
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{
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NON_COMBATANT
,
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MEDICAL
,
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HOSPITAL
,
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FIELD_HOSPITAL
,
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UTILITY
,
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TRANSPORTATION
,
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AIRPORT
,
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SEAPORT
,
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BUS_STATION
,
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TRAIN_STATION
,
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ENERGY_AND_WATER
,
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GENERATOR
,
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REFINERY
,
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WATER_TANK
,
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OIL_TANK
,
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WIND_MILL
,
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COMMUNICATION
,
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COMMUNICCATION_TOWER
,
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FOOD_SECTOR
,
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BARN
,
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SILO
,
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FARM_HOUSE
,
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RESIDENTIAL
,
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HOUSE_ONE_STORY
,
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HOUSE_TWO_STORY
,
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APARTMENT_BUILDING
,
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COMMERCIAL
,
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GAS_STATION
,
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OFFICE_TOWER
,
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FACTORY
,
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WAREHOUSE
,
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SHOP
,
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SHOPPING_COMPLEX
,
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RELIGIOUS
,
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CHURCH
,
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TEMPLE
,
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MOSQUE
,
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OTHER_RELIGIOUS_STRUCTURE
,
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CIVIC
,
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SPORTS_ARENA
,
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TOWN_HALL
,
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GOVERNMENT_OFFICE
,
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POST_OFFICE
,
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LIBRARY
,
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SCHOOL
,
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MUSEUM
,
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THEATRE
,
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FIRE_STATION
,
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POLICE_STATION
,
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OTHER_BUILDING_TYPE
,
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CEMETARY
,
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COMBATANT
,
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MILITARY_BASE
,
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TENTS
,
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BUNKERS
,
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AIRCRAFT_HANGARS
,
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COMMUNICATION_TOWER
,
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RADAR_INSTALLATION
,
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SUPPLY_DEPOT
,
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POW_CAMP
,
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GUARD_TOWER
,
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FUEL_DEPOT
,
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MEDICAL_UNITS
,
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DOCKS
,
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MILITARY_AIRPORTS
,
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PILL_BOXES
,
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BARRACKS
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}
DtBuildingType
;
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// class DtBuilding:
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//
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// Instances of DtBuilding are
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class
DT_DLL_gdb
DtBuilding
:
public
DtGdbCulturalFeature
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{
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public
:
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// default constructor
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DtBuilding
();
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// destructor
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virtual
~
DtBuilding
();
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private
:
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// copy constructor - not implemented
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DtBuilding
(
const
DtBuilding
& orig);
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// assignment operator - not implemented
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DtBuilding
&
operator=
(
const
DtBuilding
& orig);
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public
:
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// return the type of gdbNode the object is
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inline
virtual
DtGdbNode::DtGdbNodeType
type
()
const
;
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virtual
DtBuildingType
buildingType()
const
;
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virtual
void
setBuildingType(
DtBuildingType
typ);
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// prints out the contents of the object
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virtual
void
dump
(
int
indentLevel)
const
;
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protected
:
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DtBuildingType
myType
;
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DtPoint
myLocation
;
// in database coordinates
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};
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inline
DtGdbNode::DtGdbNodeType
DtBuilding::type
()
const
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{
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return
(
DtGdbNode::BUILDING
);
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}
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inline
DtBuildingType
DtBuilding::buildingType
()
const
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{
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return
myType
;
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}
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inline
void
DtBuilding::setBuildingType
(
DtBuildingType
newType)
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{
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myType
= newType;
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}
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#endif
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Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)