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VR-Forces 4.6.1 Class Documentation
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This is the complete list of members for DtIntersectTimerPassThroughLayer, including all inherited members.
| addDynamicTerrainChangeRequest(double time, makVrv::DtDynamicTerrainChange *command) | DtTerrainImplementation | inlinevirtual |
| allIntersectsAlongChord(const DtChord &chord, DtVrfChordIntersectRecordList &intList, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false, int flags=0) const | DtIntersectTimerPassThroughLayer | virtual |
| DtTerrainPassThroughLayer::allIntersectsAlongChord(const DtChord &chord, DtVrfChordIntersectRecordList &intList, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false) const | DtTerrainPassThroughLayer | virtual |
| assertOnBlockingTerrainCalls() const | DtTerrainImplementation | virtual |
| breakUpChords(const MAKVRinTerra::DtProj &, const DtChord &chord, std::vector< DtChord > &chords) | DtTerrainImplementation | virtual |
| cacheInformationForTerrainArea(unsigned minLOD, unsigned maxLOD, const DtExtent &cacheArea, double &estimatedTime, double &estimatedSize, std::vector< std::string > &elevationLayers, std::vector< std::string > &modelLayers, std::vector< std::string > &featureLayers) const | DtTerrainPassThroughLayer | virtual |
| cacheTerrainArea(int requestId, unsigned minLOD, unsigned maxLOD, const DtExtent &cacheArea, DtCacheProgressCallbackFunction fcn=0, void *usr=0) | DtTerrainPassThroughLayer | virtual |
| cancelCacheTerrainArea(int requestId) | DtTerrainPassThroughLayer | virtual |
| chordIntersect(const DtChord &chord, DtVrfChordIntersectionRecord &record, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false, int flags=0) const | DtIntersectTimerPassThroughLayer | virtual |
| DtTerrainPassThroughLayer::chordIntersect(const DtChord &chord, DtVrfChordIntersectionRecord &record, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false) const | DtTerrainPassThroughLayer | virtual |
| configurationOptions() | DtTerrainImplementation | virtual |
| configurationOptions() const | DtTerrainImplementation | virtual |
| coordinateSystem() const | DtTerrainPassThroughLayer | virtual |
| create(DtCreatorParam createParam) | DtIntersectTimerPassThroughLayer | static |
| createEntityGeometry(const DtFilename &file) | DtTerrainImplementation | inlinevirtual |
| createFromExtent(const Dt3dBoundingVolume &) | DtTerrainImplementation | virtual |
| dataAvailable(const DtTerrainPagingGeometryList &geometry) | DtTerrainImplementation | inlinevirtual |
| DtDynamicTerrainQueryCallback typedef | DtTerrainImplementation | |
| DtIntersectTimerPassThroughLayer(DtTerrainImplementation *implementation, DtConsoleCommandManager *cmdMgr) | DtIntersectTimerPassThroughLayer | |
| DtTerrainImplementation(DtConsoleCommandManager *cmdManager) | DtTerrainImplementation | |
| DtTerrainPassThroughLayer(DtTerrainImplementation *terrainImplementation, DtConsoleCommandManager *cmdMgr) | DtTerrainPassThroughLayer | |
| expireDataLoadRequestsBeforeTime(const double ¤tTime) | DtTerrainPassThroughLayer | virtual |
| featureContext() | DtTerrainPassThroughLayer | virtual |
| featureContext() const | DtTerrainPassThroughLayer | virtual |
| featureDatabase() | DtTerrainPassThroughLayer | virtual |
| featureDatabase() const | DtTerrainPassThroughLayer | virtual |
| finishedLoading(const MAKVRinTerra::DtProj &proj) | DtTerrainImplementation | virtual |
| hasFeatureContext() const | DtTerrainImplementation | virtual |
| init() | DtTerrainImplementation | virtual |
| loadModel(const DtFilename &, const DtEntityType &t=DtEntityType()) | DtTerrainImplementation | virtual |
| loadTerrain(const makArchives::DtGenericTerrainRecord &rec) | DtTerrainPassThroughLayer | virtual |
| modelHeightDifferencesFromAppearances(int oldApp, int newApp) const | DtTerrainImplementation | virtual |
| myAssertOnBlockingTerrainCalls | DtTerrainImplementation | protected |
| myCommandOwner | DtIntersectTimerPassThroughLayer | protected |
| myConfig | DtTerrainImplementation | protected |
| myDataAvailableIntersectCount | DtIntersectTimerPassThroughLayer | mutableprotected |
| myDataAvailableIntersectionStats | DtIntersectTimerPassThroughLayer | mutableprotected |
| myDataUnavailableIntersectCount | DtIntersectTimerPassThroughLayer | mutableprotected |
| myDataUnavailableIntersectionStats | DtIntersectTimerPassThroughLayer | mutableprotected |
| myFeatureContext | DtTerrainImplementation | protected |
| myFeatureDatabase | DtTerrainImplementation | protected |
| myMutex | DtIntersectTimerPassThroughLayer | mutableprotected |
| myTerrainImplementation | DtTerrainPassThroughLayer | protected |
| myWarnOnBlockingTerrainCalls | DtTerrainImplementation | protected |
| preloadTerrainAreas(const DtTerrainPagingGeometryList &preloadGeometry) | DtTerrainPassThroughLayer | virtual |
| printStatistic(int statId) | DtIntersectTimerPassThroughLayer | protectedvirtual |
| printStatistics() | DtIntersectTimerPassThroughLayer | virtual |
| processTrianglesInArea(DtTriangleOutputInterface &, const DtTerrainProcessPolygonsBox &box) const | DtTerrainPassThroughLayer | virtual |
| queryCurrentDynamicTerrainFeatures(const DtDynamicTerrainQueryCallback &callback, makVrv::DtDynamicTerrainGeometry *geometry=0, bool useOriginalGeometry=false) | DtTerrainImplementation | inlinevirtual |
| queryDynamicTerrainFeatures(const DtDynamicTerrainQueryCallback &callback, makVrv::DtDynamicTerrainGeometry *geometry=0, bool useOriginalGeometry=false) | DtTerrainImplementation | inlinevirtual |
| resetStatistics() | DtIntersectTimerPassThroughLayer | virtual |
| setAssertOnBlockingTerrainCalls(bool assertBlock) | DtTerrainImplementation | virtual |
| setIntersectDataLoadExpireTime(const double &expireTime) | DtTerrainPassThroughLayer | virtual |
| setWarnOnBlockingTerrainCalls(bool warnBlock) | DtTerrainImplementation | virtual |
| shutdown(bool block) | DtTerrainPassThroughLayer | virtual |
| terrainCapabilities() const | DtTerrainPassThroughLayer | virtual |
| warnOnBlockingTerrainCalls() const | DtTerrainImplementation | virtual |
| ~DtIntersectTimerPassThroughLayer() | DtIntersectTimerPassThroughLayer | virtual |
| ~DtTerrainImplementation() | DtTerrainImplementation | virtual |
| ~DtTerrainPassThroughLayer() | DtTerrainPassThroughLayer | virtual |