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movementBasedTerrainPreloadControllerDescriptor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
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11 #pragma once
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16 #include "vrfutil/rwReal.h"
17 #include "vrfutil/rwString.h"
18 
23 {
24 public:
27  DtReaderWriterRegistry* parentRegistry = 0);
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31  DtReaderWriterRegistry* parentRegistry = 0);
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41  virtual DtString type() const;
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44  DtReaderWriterRegistry* parentRegistry = 0) const;
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51  virtual DtString geometryType() const;
52  virtual void setGeometryType(const DtString& type);
54 
57  virtual double minPreloadDistance() const;
58  virtual void setMinPreloadDistance(double distance);
60 
63  virtual double maxPreloadDistance() const;
64  virtual void setMaxPreloadDistance(double distance);
66 
69  virtual double sphereMaxSpeed() const;
70  virtual void setSphereMaxSpeed(double speed);
72 
73 protected:
76 
77 protected:
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112 };

Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
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