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nbcWeaponControllerDescriptor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2014 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
12 #include "vrfutil/rwInt.h"
13 #include "vrfutil/rwReal.h"
14 
18 
20 {
21 public:
24  DtReaderWriterRegistry * parentRegistry = 0);
25 
28  orig, DtReaderWriterRegistry * parentRegistry = 0);
29 
33 
36 
38  virtual DtString type() const;
39 
40  virtual DtComponentDescriptor * clone(DtReaderWriterRegistry * parentRegistry
41  = 0) const;
42 
45  virtual DtString nbcType() const;
46  virtual void setNbcType(const DtString&);
48 
51  virtual double range() const;
52  virtual void setRange(double);
54 
57  virtual double contaminationRadius() const;
58  virtual void setContaminationRadius(double);
60 
63  virtual int ammunitionPerAttack() const;
64  virtual void setAmmunitionPerAttack(int);
65 
67  static DtComponentDescriptor * creator();
68 
69 protected:
72 
73 protected:
74 
78 
84 
89 
94 
99 
101 };
102 

Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
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