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include
vrfExtObjects
netDynamicTerrainPdu.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 2016 MAK Technologies, Inc.
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#if DtDIS
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#include <vlpi/netStructs.h>
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#include <vl/packets/pduHeader.h>
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struct
DtNetDynamicTerrainPdu
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{
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DtNetPduHeader
myHeader
;
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DtNetEntityIdentifier
myObjectIdentifier
;
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DtNetU16
myVersion
;
// version of this PDU
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DtNetU32
myCommonDataEventNumber
;
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DtNetBoolean
myFinalUpdate
;
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DtNetU8
padding
[7];
// padding to 64 bit boundary
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// Attributes which have cardinality greater than 1
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// GeometryAndData
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// CommonData
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};
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#endif
Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)