VR-Forces 4.6.1 Class Documentation
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include
vrfobjparam
spawnObjectWarheadActuatorDescriptor.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2017 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#include "
vrfobjparam/warheadDetonationActuatorDescriptor.h
"
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#include "
vrfutil/rwObjectType.h
"
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#include "
vrfobjparam/vrfobjparamDefines.h
"
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class
DT_DLL_vrfobjparam
DtSpawnObjectWarheadActuatorDescriptor
:
public
DtWarheadDetonationActuatorDescriptor
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{
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public
:
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DtSpawnObjectWarheadActuatorDescriptor
(
const
DtString
& name,
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DtReaderWriterRegistry
* parentRegistry = 0);
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DtSpawnObjectWarheadActuatorDescriptor
(
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const
DtSpawnObjectWarheadActuatorDescriptor
&
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orig,
DtReaderWriterRegistry
* parentRegistry = 0);
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DtSpawnObjectWarheadActuatorDescriptor
&
operator=
(
const
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DtSpawnObjectWarheadActuatorDescriptor
& orig);
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virtual
~
DtSpawnObjectWarheadActuatorDescriptor
();
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virtual
DtString
type
()
const
;
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virtual
DtComponentDescriptor
*
clone
(
DtReaderWriterRegistry
* parentRegistry
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= 0)
const
;
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virtual
DtObjectType
objectTypeToSpawn()
const
;
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virtual
void
setObjectTypeToSpawn(
const
DtObjectType
& objectType);
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static
DtComponentDescriptor
*
creator
();
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private
:
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DtSpawnObjectWarheadActuatorDescriptor
();
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protected
:
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DtRwObjectType
myObjectTypeToSpawn
;
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};
Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)