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include
vrfGuiCoreQt
tacticalGraphicCreatePaletteLogic.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2012 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrfGuiCoreQt/entityCreatePaletteLogic.h
>
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namespace
makVrf
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{
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class
DT_DLL_VRFGUICOREQT
DtTacticalGraphicCreatePaletteLogic
:
public
DtEntityCreatePaletteLogic
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{
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public
:
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static
DtTacticalGraphicCreatePaletteLogic
* create(
makVrv::DtDe
& de,
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DtEntityCreatePaletteInterface
* iFace );
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virtual
~
DtTacticalGraphicCreatePaletteLogic
();
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virtual
void
setAllowCreateLocal(
bool
);
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bool
allowCreateLocal()
const
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{
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return
myAllowCreateLocal;
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}
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protected
:
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DtTacticalGraphicCreatePaletteLogic
(
makVrv::DtDe
& de,
DtEntityCreatePaletteInterface
* iFace );
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virtual
void
enablePalette(
int
terrainPatchOffset = 0);
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virtual
bool
includeModelOnPage(
DtModelSetEntry
* model)
const
;
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protected
:
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bool
myAllowCreateLocal
;
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};
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}
Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)