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include
gdb
terrainFeature.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1999 MaK Technologies, Inc.
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** All rights reserved.
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*********************************************************************/
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/*********************************************************************
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** $RCSfile: terFeat.h,v $ $Revision: 1.4 $ $State: Exp $
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*********************************************************************/
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#ifndef terrainFeature_H_
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#define terrainFeature_H_
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#include "
gdb/gdbDefines.h
"
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#include "
gdb/feature.h
"
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#include "
gdb/gdbNode.h
"
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// class DtTerrainFeature:
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//
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// Instances of DtTerrainFeature are
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class
DT_DLL_gdb
DtTerrainFeature
:
public
DtFeature
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{
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public
:
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// default constructor
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DtTerrainFeature
();
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// destructor
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virtual
~
DtTerrainFeature
();
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// copy constructor
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DtTerrainFeature
(
const
DtTerrainFeature
& orig);
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// assignment operator
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DtTerrainFeature
&
operator=
(
const
DtTerrainFeature
& orig);
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// return the type of Gdb Node the object is
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virtual
DtGdbNode::DtGdbNodeType
type
()
const
;
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// prints out the contents of the object
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virtual
void
dump
(
int
indentLevel)
const
;
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protected
:
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};
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inline
DtGdbNode::DtGdbNodeType
DtTerrainFeature::type
()
const
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{
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return
(
DtGdbNode::TERRAIN_FEATURE
);
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}
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#endif
Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)