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include
vrvOsgQt
DtExtractOceanLogic.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2013 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrvOsgQt/vrvOsgQt.h
>
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#include <
vrvOsgQt/DtExtractOceanInterface.h
>
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namespace
makVrv
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{
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class
DtDe;
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class
DtTerrain;
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class
DtTerrainPatch;
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class
DtTerrainPatchObject;
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class
DT_DLL_VRVOSGQT
DtExtractOceanLogic
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{
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public
:
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DtExtractOceanLogic
(
DtDe
& de,
DtTerrain
& terrain,
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const
std::string& patchDefinition,
DtExtractOceanInterface
& gui);
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virtual
~
DtExtractOceanLogic
();
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protected
:
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void
extractOcean(
const
std::string& searchExp,
bool
isRegEx);
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void
buildSearchCandidates(
DtTerrainPatchObject
& tpo,
bool
search=
true
);
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virtual
void
terrainToBeCleared();
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virtual
void
terrainPatchToBeDeleted(
const
DtTerrainPatch
&);
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protected
:
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DtDe
&
myDe
;
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DtTerrain
&
myTerrain
;
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DtTerrainPatch
*
myPatch
;
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DtExtractOceanInterface
&
myGui
;
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DtTextureVisitor::TextureMap
mySearchCandidates
;
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};
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}
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Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)