VR-Forces 4.6 Class Documentation
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DtGpuCullingAndLod.h File Reference

Contains the DtGpuCullingAndLod class declaration. More...

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Classes

struct  makVrv::InstancesOffsetAndNumOfInstances
class  makVrv::DtGpuCullingAndLod
 This class is a component of the DtIndirectGeometry It inputs are: -> the instances registered with DtIndirectGeometry -> the viewing parameters (view matrix, projection matrix, etc) -> the indirect registrar (so that it can generate gpu data for -> the models of the instances from the interim data accessible -> via the registrar It outputs are: -> Tndirect command buffer -> The count of the indirect commands -> The input instances shuffled around/culled/lod'ed reflecting -> their order within the indirect command buffer generated -> It will also (optionally) do culling and lod. More...

Namespaces

namespace  osg
 Contains VR-Vantage objects which VR-Forces has replaced.
namespace  makVrv
 Contains DtGameControllerInformation class.

Detailed Description

Contains the DtGpuCullingAndLod class declaration.


Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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