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include
vrvOsg
DtOsgConvertUtils.h
Go to the documentation of this file.
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#pragma once
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#include <
vrvOsg/vrvOsg.h
>
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#include "
vrvGraphicsUtils/DtColorValue.h
"
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#include "
vrvGraphicsUtils/DtVector3.h
"
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#include "
vrvGraphicsUtils/DtVector4.h
"
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#include "
vrvGraphicsUtils/DtMatrix4.h
"
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#include <osg/Vec3>
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#include <osg/Vec4>
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#include <osg/Matrix>
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namespace
makVrv
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{
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class
DT_DLL_VRVOSG
DtOsgConvertUtils
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{
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public
:
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static
DtColorValue
OsgVec4ToColorValue(
const
osg::Vec4& vOsgVec4);
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static
Vector4_64
OsgVec4ToVec4(
const
osg::Vec4d& vOsgVec4);
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static
Vector3_64
OsgVec4ToVec3(
const
osg::Vec4d& vOsgVec4);
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static
Vector3_64
OsgVec3ToVec3(
const
osg::Vec3d& vOsgVec3);
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static
Matrix4_64
OsgMatrixToMatrix(
const
osg::Matrixd& matrix);
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};
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}
Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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www.mak.com
)