VR-Forces 4.6 Class Documentation
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include
vrvOsg
DtOsgEarthShaderFactory.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2011 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: $ $Revision: $ $State: $
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******************************************************************************/
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#pragma once
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#include <
vrvOsg/vrvOsg.h
>
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#include <osgEarth/ShaderFactory>
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#include <osgEarth/VirtualProgram>
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namespace
makVrv
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{
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class
DT_DLL_VRVOSG
DtOsgEarthShaderFactory
:
public
osgEarth::ShaderFactory
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{
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public
:
// osgEarth::ShaderFactory overrides
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osg::Uniform* createUniformForGLMode(
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osg::StateAttribute::GLMode
mode
,
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osg::StateAttribute::GLModeValue value)
const
;
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};
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}
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Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)