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VR-Forces 4.6 Class Documentation
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Contains makVrv::DtOsgLightPointManager class. More...
Go to the source code of this file.
Classes | |
| struct | makVrv::DtLightPointTextureLayout |
| class | makVrv::DtOsgLightPointManager |
| DtOsgLightPointManager registers LightPoint nodes so their TBO can be created and updated in a single place. More... | |
Namespaces | |
| namespace | osgEarth |
| A DtOsgEarthTerrainSourcePager pages in data from a streaming terrain source. | |
| namespace | makVrv |
| Contains DtGameControllerInformation class. | |
Typedefs | |
| typedef osg::observer_ptr < osg::Node > | makVrv::LightPointNodeObs |
| typedef a map of light point nodes use observer pointers so when they are deleted we don't try to use them anymore. | |
| typedef osg::ref_ptr< osg::Node > | makVrv::LightPointNodeRef |
| typedef std::set < LightPointNodeObs > | makVrv::LightPointNodeObsSet |
Contains makVrv::DtOsgLightPointManager class.