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DtOverlayPolygonEmbarkationUpdater.h
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1 /*****************************************************************************
2 * Copyright (c) 2017 MAK Technologies, Inc.
3 * All rights reserved.
4 *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
13 
15 #include <vrvCore/DtUniqueID.h>
16 
17 #include <matrix/vlVector.h>
18 
19 #include <vector>
20 
21 namespace makVrv
22 {
23  class DtDe;
24  class DtOverlayPolygonModel;
25 
34  {
35 
36  public:
37 
40 
43 
47  virtual void setOutputPositions( const std::vector<DtVector>& positions );
48 
51  virtual void slot_sceneObjectToBeDeleted( const DtUniqueID& id );
52 
53 
54 
55  protected:
58 
61  };
62 }

Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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