VR-Forces 4.6 Class Documentation
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include
vrvCore
DtOverlayPolygonModel.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2017 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrvCore/DtPolygonModel.h
>
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#include <matrix/vlVector.h>
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namespace
makVrv
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{
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class
DT_DLL_VRVCORE
DtOverlayPolygonModel
:
public
DtPolygonModel
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{
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public
:
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DtOverlayPolygonModel
(
DtDe
& de,
DtUniqueID
id
);
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virtual
~
DtOverlayPolygonModel
();
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virtual
void
setEventsEnabled(
bool
) = 0;
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virtual
void
setEventWidth(
float
width) = 0;
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virtual
void
set2dOffset(
int
index,
float
x,
float
y) = 0;
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virtual
void
set3dDirection2dLength(
int
index,
float
x,
float
y,
float
z,
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float
len) = 0;
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virtual
void
setFillPattern(
const
std::vector<unsigned int>&) = 0;
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virtual
void
setOutline(
bool
) = 0;
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virtual
void
setInsideColor(
float
r,
float
g,
float
b,
float
a ) = 0;
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virtual
void
setOutsideColor(
float
r,
float
g,
float
b,
float
a ) = 0;
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virtual
void
setSolidFillCenter(
bool
) = 0;
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virtual
void
setGroup(
int
) = 0;
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virtual
const
DtVector
&
origin
()
const
= 0;
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};
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}
Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)