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include
vrvCore
DtRemoteGraphicSetCommand.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2010 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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/*******************************************************************************
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** $RCSfile: $ $Revision: 95512 $ $State: $
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*******************************************************************************/
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#pragma once
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#include <
vrvCore/DtVrvCommand.h
>
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namespace
makVrv
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{
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class
DT_DLL_VRVCORE
DtRemoteGraphicSetCommand
:
public
DtVrvCommand
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{
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public
:
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DtRemoteGraphicSetCommand
();
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virtual
~
DtRemoteGraphicSetCommand
();
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virtual
std::string remoteGraphicSetName()
const
;
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virtual
void
setRemoteGraphicSetName(
const
std::string& name);
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virtual
bool
isEnabled()
const
;
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virtual
void
setEnabled(
bool
state);
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virtual
bool
appliesToAttribute()
const
;
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virtual
void
setAppliesToAttribute(
bool
yesNo);
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virtual
void
execute(
DtDe
& de);
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protected
:
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std::string
mySetName
;
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bool
myState
;
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bool
myAppliesToAttribute
;
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};
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class
DT_DLL_VRVCORE
DtRemoteGraphicsSetCommandCreator
:
public
DtVrvCommandCreator
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{
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public
:
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DtRemoteGraphicsSetCommandCreator
(
GlobalIdConvertFunc
func):
DtVrvCommandCreator
(func) {}
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virtual
~DtRemoteGraphicsSetCommandCreator
() {}
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virtual
DtVrvCommand
* create(
vrvControlToolkit::DtVrvControl_v1
* control);
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};
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}
//makVrv::
Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)