43 virtual void drawBox();
45 virtual void setColor(
const osg::Vec4& color);
46 virtual void setLineWidth(
double lineWidth);
48 virtual void setParentSceneObject(
const DtUniqueID& sceneObj);
54 virtual void setOccluded(
bool);
57 virtual void setLineSmoothing(
bool);
60 virtual void slot_atcGlobalModelEnableChanged();
63 void setNodeCullAndBin(osg::Node* n,
bool isTransparent);
64 void updateScribeBoxSize();
65 void updateLineSmoothing();
66 void updateScribeBoxLineWidth();
67 void updateScribeBoxColor();
69 osg::Geometry* scribeBox(
const osg::Vec3& center,
float lengthX,
70 float lengthY,
float lengthZ);
73 virtual void resetGeode();