27 virtual void setUnitsLabel(
const DtUnicode& label ) = 0;
30 virtual void setUnitsDecimals(
int decimals ) = 0;
33 virtual void setUnitsMaxRange(
float range) = 0;
36 virtual void enableTrees(
bool enable ) = 0;
37 virtual void enableBillboards(
bool enable ) = 0;
38 virtual void enableTreeMeshes(
bool enable ) = 0;
41 virtual void setTreeClippingPlane(
float farClip ) = 0;
44 virtual void setTree3DLodDistances(
float nearLod,
float farLod ) = 0;
47 virtual void setTreeBillboardDistances(
float fStart,
float fEnd ) = 0;
49 virtual void setAmbientScalar(
float val) = 0;
50 virtual void setDiffuseScalar(
float val) = 0;
51 virtual void setSpecularScalar(
float val) = 0;
54 virtual void setReceiveShadows(
bool enable) = 0;