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include
vrvVirtualReality
DtSubmitViewCallback.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2018 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include "
vrvVirtualReality/vrvVirtualReality.h
"
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#include <osg/Texture2D>
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#include <osg/Camera>
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#include <osg/Matrixd>
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namespace
makVrv
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{
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class
DtVirtualRealityPostProcessor;
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class
DtVirtualRealityDriver;
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class
DtBlitOsgToGlTexture;
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class
DT_DLL_VRVVR
DtSubmitViewCallback
:
public
osg::Camera::DrawCallback
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{
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private
:
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DtSubmitViewCallback
();
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DtSubmitViewCallback
(
const
DtSubmitViewCallback
& orig);
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DtSubmitViewCallback
& operator=(
const
DtSubmitViewCallback
&);
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public
:
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DtSubmitViewCallback
(
DtVirtualRealityPostProcessor
& pp,
DtVirtualRealityDriver
& driver,
int
eye);
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virtual
~
DtSubmitViewCallback
();
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virtual
void
operator()(osg::RenderInfo& renderInfo)
const
;
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protected
:
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DtVirtualRealityPostProcessor
&
myProcessor
;
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DtVirtualRealityDriver
&
myDriver
;
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int
myEye
;
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private
:
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mutable
DtBlitOsgToGlTexture
*
myMutableBlitTexture
;
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};
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}
Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)