| allTexturesReady(const int modelId, unsigned int contextID) const | makVrv::DtIndirectGeometryRegistrar | protectedvirtual |
| bindBuffers() | makVrv::DtIndirectGeometryRegistrar | virtual |
| bindVAO() | makVrv::DtIndirectGeometryRegistrar | protectedvirtual |
| cacheVirtualProgram(const std::string &vp_hash, osgEarth::VirtualProgram *virtualProgram) | makVrv::DtIndirectGeometryRegistrar | static |
| deleteGpuData() const | makVrv::DtIndirectGeometryRegistrar | protectedvirtual |
| DtIndirectGeometryRegistrar(const DtIndirectTextureCollectionPolicy &textureCollectionPolicy) | makVrv::DtIndirectGeometryRegistrar | |
| DtIndirectGeometryRegistrar() | makVrv::DtIndirectGeometryRegistrar | private |
| findCachedVirtualProgram(const std::string &vp_hash) | makVrv::DtIndirectGeometryRegistrar | static |
| getVectorGeometryLocations(int modelId) const | makVrv::DtIndirectGeometryRegistrar | virtual |
| getVectorMaterials(int modelId) const | makVrv::DtIndirectGeometryRegistrar | virtual |
| getVectorOsgTextures(const int modelId) const | makVrv::DtIndirectGeometryRegistrar | virtual |
| hasVectorGeometryLocations(int modelId) const | makVrv::DtIndirectGeometryRegistrar | virtual |
| modelId(int index) const | makVrv::DtIndirectGeometryRegistrar | virtual |
| myAggregatedGeometry | makVrv::DtIndirectGeometryRegistrar | protected |
| myIndexBuffer | makVrv::DtIndirectGeometryRegistrar | protected |
| myQueueRegisterModelLodOps | makVrv::DtIndirectGeometryRegistrar | protected |
| mySignalRebuild | makVrv::DtIndirectGeometryRegistrar | |
| myTextureCollectionPolicy | makVrv::DtIndirectGeometryRegistrar | protected |
| myTextureProcessor | makVrv::DtIndirectGeometryRegistrar | protected |
| myVAO | makVrv::DtIndirectGeometryRegistrar | mutableprotected |
| myVertexAndAttributesBuffer | makVrv::DtIndirectGeometryRegistrar | protected |
| numModels(void) const | makVrv::DtIndirectGeometryRegistrar | virtual |
| QueueRegisterModelLodOps typedef | makVrv::DtIndirectGeometryRegistrar | protected |
| queueUpRegisterModelLod(int modelId, int lodId, const DtLodInfo &lodInfo, osg::ref_ptr< const osg::Node > model, const std::string &modelFileName) | makVrv::DtIndirectGeometryRegistrar | virtual |
| rebuildIfNeeded(unsigned int contextID) | makVrv::DtIndirectGeometryRegistrar | virtual |
| RebuildSignal typedef | makVrv::DtIndirectGeometryRegistrar | |
| registerModelLod(int modelId, int lodId, const DtLodInfo &lodInfo, osg::ref_ptr< const osg::Node > model, const std::string &modelFileName, VectorOsgTextures &newTexturesFound) | makVrv::DtIndirectGeometryRegistrar | protectedvirtual |
| releaseGLObjects(osg::State *state) const | makVrv::DtIndirectGeometryRegistrar | virtual |
| s_VirtualProgramMap | makVrv::DtIndirectGeometryRegistrar | protectedstatic |
| StringVpMap typedef | makVrv::DtIndirectGeometryRegistrar | protected |
| textureCollectionPolicy(void) const | makVrv::DtIndirectGeometryRegistrar | virtual |
| textureProcessor() | makVrv::DtIndirectGeometryRegistrar | virtual |
| unbindBuffers() | makVrv::DtIndirectGeometryRegistrar | virtual |
| unbindVAO() | makVrv::DtIndirectGeometryRegistrar | protectedvirtual |
| VirtualProgramRef typedef | makVrv::DtIndirectGeometryRegistrar | protected |
| ~DtIndirectGeometryRegistrar() | makVrv::DtIndirectGeometryRegistrar | virtual |