| addOverlayDrawablesToCameras() | makVrv::DtOsgChannel | protectedvirtual |
| addPostProcessEffect(const std::string &postProcessorEffect) | makVrv::DtOsgChannel | virtual |
| blitMirrorTexture(osg::GraphicsContext *gc) | makVrv::DtOculusChannel | protected |
| calculateFarClip(double alt) | makVrv::DtOsgChannel | protectedvirtual |
| calculateNearClip(double alt, double zFar) | makVrv::DtOsgChannel | protectedvirtual |
| calculateNearFar(double &zNear, double &zFar) | makVrv::DtOsgChannel | protectedvirtual |
| clearFrameBufferIfChanged() | makVrv::DtOsgChannel | virtual |
| clearRttCamera() | makVrv::DtOsgChannel | protected |
| clearStateGraph(void) | makVrv::DtOsgChannel | virtual |
| configuration() const | makVrv::DtChannel | |
| connectChannelToScene() | makVrv::DtOsgChannel | virtual |
| connectToObserver() | makVrv::DtOsgChannel | virtual |
| createRTTCamera(int eye) | makVrv::DtOculusChannel | protected |
| currentModelSet() const | makVrv::DtChannel | |
| DtChannel(DtDe &de, DtChannelConfiguration &) | makVrv::DtChannel | protected |
| DtOculusChannel(DtDe &de, DtOsgWindow *window, DtChannelConfiguration &config) | makVrv::DtOculusChannel | protected |
| DtOculusChannelCreator class | makVrv::DtOculusChannel | friend |
| DtOculusDrawable class | makVrv::DtOculusChannel | friend |
| DtOculusSwapCallback class | makVrv::DtOculusChannel | friend |
| DtOsgChannel(DtDe &de, DtOsgWindow *window, DtChannelConfiguration &config) | makVrv::DtOsgChannel | protected |
| enableHdrPassthrough() | makVrv::DtOsgChannel | virtual |
| enableLighting(osg::ref_ptr< osg::Camera > camera, bool enable) | makVrv::DtOsgChannel | protected |
| findObserver() const | makVrv::DtChannel | |
| forceHdrLuminanceOverride() | makVrv::DtOsgChannel | virtual |
| getCameraPositionAndOrientation(osg::Vec3d &position, osg::Quat &rotation) const | makVrv::DtOsgChannel | virtual |
| getDepthTexture() const | makVrv::DtOsgChannel | virtual |
| getEnablePostProcessors() | makVrv::DtOsgChannel | virtual |
| getOcculsionTexture() | makVrv::DtOsgChannel | virtual |
| getPixelsPerDisplayPixel() | makVrv::DtOculusChannel | protectedvirtual |
| getRenderTexture() | makVrv::DtOsgChannel | virtual |
| getShadowableCameras() const | makVrv::DtOculusChannel | virtual |
| getViewport(int &x, int &y, int &width, int &height) const | makVrv::DtOsgChannel | virtual |
| getWorldToWindowMatrix(osg::Matrix &worldToWindowMatrix) const | makVrv::DtOsgChannel | |
| hmdOrientation() | makVrv::DtOculusChannel | inlinevirtual |
| hmdPosition() | makVrv::DtOculusChannel | inlinevirtual |
| initialize() | makVrv::DtOculusChannel | protectedvirtual |
| initialize2DCamera(int w, int h) | makVrv::DtOsgChannel | protectedvirtual |
| initializeNormalized2DCamera() | makVrv::DtOsgChannel | protectedvirtual |
| initializeOculusChannel() | makVrv::DtOculusChannel | protectedvirtual |
| initializeOculusDevice(osg::RenderInfo &renderInfo) | makVrv::DtOculusChannel | protectedvirtual |
| initializeRenderTexture() | makVrv::DtOsgChannel | protectedvirtual |
| initializeRenderTextureColor() | makVrv::DtOsgChannel | protected |
| initializeRenderTextureDepth() | makVrv::DtOsgChannel | protected |
| initializeRTTCamera() | makVrv::DtOsgChannel | protectedvirtual |
| initializeSceneCamera() | makVrv::DtOsgChannel | protectedvirtual |
| initializeSignalConnections() | makVrv::DtOsgChannel | protectedvirtual |
| initOcclusionTexture() | makVrv::DtOsgChannel | virtual |
| makeObserverToCameraMatrix(osg::Vec3d &orient, osg::Matrixd &offsetObserverToCamera, osg::Matrixd &observerToCamera) | makVrv::DtOsgChannel | protectedvirtual |
| makeObserverToCameraMatrix(osg::Quat &qObserverToWorld, osg::Matrixd &offsetObserverToCamera, osg::Matrixd &observerToCamera) | makVrv::DtOsgChannel | protectedvirtual |
| mirroring() | makVrv::DtOculusChannel | virtual |
| moveMouseToScreenLocation(float screenX, float screenY) | makVrv::DtOsgChannel | virtual |
| my2DCamera | makVrv::DtOsgChannel | protected |
| myChannelConfiguration | makVrv::DtChannel | protected |
| myConnections | makVrv::DtOculusChannel | protected |
| myCoordinateSystemChanged | makVrv::DtOsgChannel | protected |
| myDatabasePagerCallback | makVrv::DtOsgChannel | protected |
| myDe | makVrv::DtChannel | protected |
| myDepthTexture | makVrv::DtOsgChannel | protected |
| myEnableHdrPassthrough | makVrv::DtOsgChannel | protected |
| myEnablePostProcessors | makVrv::DtOsgChannel | protected |
| myEyeFov | makVrv::DtOculusChannel | protected |
| myEyeRenderDesc | makVrv::DtOculusChannel | protected |
| myEyeRenderPose | makVrv::DtOculusChannel | protected |
| myFlashlight | makVrv::DtOsgChannel | protected |
| myForceHdrLuminanceOverride | makVrv::DtOsgChannel | protected |
| myFrameBufferNeedsClear | makVrv::DtOsgChannel | protected |
| myFrameStarted | makVrv::DtOculusChannel | protected |
| myHmdDesc | makVrv::DtOculusChannel | protected |
| myHmdOrientation | makVrv::DtOculusChannel | protected |
| myHmdPosition | makVrv::DtOculusChannel | protected |
| myHUDBillboard | makVrv::DtOculusChannel | protected |
| myHUDMatrixTransform | makVrv::DtOculusChannel | protected |
| myIsUsingTrackballManipulator | makVrv::DtOsgChannel | protected |
| myLayer | makVrv::DtOculusChannel | protected |
| myLeftDepthTexture | makVrv::DtOculusChannel | protected |
| myLeftEyeProjectionMatrix | makVrv::DtOculusChannel | protected |
| myLeftEyeViewMatrix | makVrv::DtOculusChannel | protected |
| myMirroringView | makVrv::DtOculusChannel | protected |
| myMirrorTexture | makVrv::DtOculusChannel | protected |
| myModelSet | makVrv::DtChannel | protected |
| myMonoscopic | makVrv::DtOculusChannel | protected |
| myNormalized2DCamera | makVrv::DtOsgChannel | protected |
| myObserver | makVrv::DtChannel | protected |
| myObserverName | makVrv::DtChannel | protected |
| myOcclusionTexture | makVrv::DtOsgChannel | protected |
| myOculusDrawable | makVrv::DtOculusChannel | protected |
| myOculusDrawableGroup | makVrv::DtOculusChannel | protected |
| myOculusInitialized | makVrv::DtOculusChannel | protected |
| myOldSceneCameraNodeMask | makVrv::DtOsgChannel | protected |
| myOsgObserverObject | makVrv::DtOsgChannel | protected |
| myOsgWindow | makVrv::DtOsgChannel | protected |
| myPostProcessorEffects | makVrv::DtOsgChannel | protected |
| myProjectionResizePolicy | makVrv::DtChannel | protected |
| myRenderTexture | makVrv::DtOsgChannel | protected |
| myRenderTextureFormat | makVrv::DtOsgChannel | protected |
| myRenderTextureFormatDirty | makVrv::DtOsgChannel | protected |
| myRenderTextureSourceFormat | makVrv::DtOsgChannel | protected |
| myRenderTextureSourceType | makVrv::DtOsgChannel | protected |
| myRenderToTextureFlag | makVrv::DtOsgChannel | protected |
| myRightDepthTexture | makVrv::DtOculusChannel | protected |
| myRightEyeProjectionMatrix | makVrv::DtOculusChannel | protected |
| myRightEyeViewMatrix | makVrv::DtOculusChannel | protected |
| myRoot | makVrv::DtOsgChannel | protected |
| myRTTCamera | makVrv::DtOsgChannel | protected |
| myRTTCameras | makVrv::DtOculusChannel | protected |
| mySceneCamera | makVrv::DtOsgChannel | protected |
| mySensor | makVrv::DtOsgChannel | protected |
| mySession | makVrv::DtOculusChannel | protected |
| myShadowState | makVrv::DtOsgChannel | protected |
| mySwapCallback | makVrv::DtOculusChannel | protected |
| myTextureBuffer | makVrv::DtOculusChannel | protected |
| myUseOldChannelOffsetCalcuation | makVrv::DtOsgChannel | protected |
| myView | makVrv::DtOsgChannel | protected |
| name() | makVrv::DtOsgChannel | virtual |
| normalizedOverlayCamera() | makVrv::DtOsgChannel | virtual |
| observerAdded(const std::string &observerName) | makVrv::DtChannel | protected |
| observerName() | makVrv::DtChannel | |
| observerRemoved(const std::string &observerName) | makVrv::DtChannel | protected |
| onPostTick() | makVrv::DtOculusChannel | virtual |
| onPreTick() | makVrv::DtOculusChannel | virtual |
| onShutdown() | makVrv::DtOculusChannel | virtual |
| overlayCamera() | makVrv::DtOsgChannel | virtual |
| PostProcessorEffectList typedef | makVrv::DtOsgChannel | |
| processKeyboardEvent(const DtKeyEvent &ev) | makVrv::DtOsgChannel | virtual |
| processMouseEvent(const DtMouseEvent &ev) | makVrv::DtOsgChannel | virtual |
| projectFor2D() | makVrv::DtOsgChannel | protectedvirtual |
| projectFor3D() | makVrv::DtOculusChannel | protectedvirtual |
| projectionResizePolicy() const | makVrv::DtChannel | virtual |
| projectionUnitsToFrustum(DtChannelConfiguration::ProjectionUnits units, double &left, double zNear, double &right, double &top, double &bottom) | makVrv::DtOsgChannel | |
| projectToScreen(double dbX, double dbY, double dbZ, double &screenX, double &screenY, double &screenZ) | makVrv::DtOsgChannel | virtual |
| projectToWorld(double screenX, double screenY, double &dbX, double &dbY, double &dbZ) | makVrv::DtOsgChannel | virtual |
| recreateRTTCamera() | makVrv::DtOsgChannel | protectedvirtual |
| removePostProcessEffect(const std::string &postProcessorEffect) | makVrv::DtOsgChannel | virtual |
| resetSensor() | makVrv::DtOculusChannel | virtual |
| rttCamera() const | makVrv::DtOsgChannel | virtual |
| sceneCamera() | makVrv::DtOsgChannel | virtual |
| sceneCamera() const | makVrv::DtOsgChannel | virtual |
| screenCapture() | makVrv::DtOsgChannel | virtual |
| set2DCullVisitorParams(DtOsgCullVisitorParameters *params) | makVrv::DtOsgChannel | virtual |
| set3DCullVisitorParams(DtOsgCullVisitorParameters *params) | makVrv::DtOsgChannel | virtual |
| setCameraOrientation(double psi, double theta, double phi) | makVrv::DtOsgChannel | virtual |
| setCameraPosition(double x, double y, double z) | makVrv::DtOsgChannel | virtual |
| setCameraPositionAndOrientation(double x, double y, double z, double psi, double theta, double phi) | makVrv::DtOsgChannel | virtual |
| setCameraPositionAndOrientation(osg::Vec3d &pos, osg::Quat &orient) | makVrv::DtOsgChannel | virtual |
| setClearColor(float r, float g, float b, float a) | makVrv::DtOsgChannel | virtual |
| setEnableHdrPassthrough(bool flag) | makVrv::DtOsgChannel | virtual |
| setEnablePostProcessors(bool enable) | makVrv::DtOsgChannel | virtual |
| setForceHdrLuminanceOverride(bool force) | makVrv::DtOsgChannel | virtual |
| setMirroring(int view) | makVrv::DtOculusChannel | virtual |
| setObserverName(const std::string &observerName) | makVrv::DtChannel | virtual |
| setOcclusionTextureEnabled(bool enabled) | makVrv::DtOsgChannel | virtual |
| setProjectionMatrix(const osg::Matrix &matrix) | makVrv::DtOsgChannel | virtual |
| setProjectionMatrixAsFrustum(double left, double right, double bottom, double top, double zNear, double zFar) | makVrv::DtOsgChannel | virtual |
| setProjectionMatrixAsPerspective(double fovy, double aspectRatio, double zNear, double zFar) | makVrv::DtOsgChannel | virtual |
| setProjectionResizePolicy(DtChannelConfiguration::ProjectionResizePolicy policy) | makVrv::DtOsgChannel | virtual |
| setRenderToTexture(bool enabled) | makVrv::DtOsgChannel | virtual |
| setRenderToTextureFormat(int format, int sourceFormat, int sourceType) | makVrv::DtOsgChannel | virtual |
| setSensorName(const std::string &sensorName) | makVrv::DtOsgChannel | virtual |
| setShadowState(bool enable) | makVrv::DtOsgChannel | protected |
| setupCullVisitor(const osg::observer_ptr< osg::Camera > &camera) | makVrv::DtOculusChannel | protectedvirtual |
| setUseOldChannelOffsetCalcuation(bool enable) | makVrv::DtOsgChannel | virtual |
| setViewport(int x, int y, int width, int height) | makVrv::DtOsgChannel | virtual |
| setWindow(DtWindow *view) | makVrv::DtOsgChannel | virtual |
| shadowQuality() const | makVrv::DtOsgChannel | |
| signal_viewportChanged | makVrv::DtOsgChannel | |
| slot_observerModelSetChanged(DtObserverObject *observer, int modelSet) | makVrv::DtOsgChannel | protectedvirtual |
| slot_observerSettingChanged(DtObserverObject *observer, int setting, bool value) | makVrv::DtOsgChannel | protectedvirtual |
| slot_observerSettingRemoved(DtObserverObject *observer, int setting) | makVrv::DtOsgChannel | protectedvirtual |
| slot_onCoordinateSystemChanged() | makVrv::DtOsgChannel | protectedvirtual |
| slot_sensorRemoved(DtSensor *sensor) | makVrv::DtOsgChannel | protectedvirtual |
| slot_visualizerRootAdded(int modelSet, int visualType) | makVrv::DtOsgChannel | protectedvirtual |
| slot_windowConfigurationModified(const std::string &deName, const std::string &oldWindowName, const DtWindowConfiguration &config) | makVrv::DtOsgChannel | protectedvirtual |
| startUsingModelSet(int modelSet) | makVrv::DtOsgChannel | protectedvirtual |
| startUsingModelSetWork(int modelSet) | makVrv::DtOsgChannel | protected |
| startUsingSensor(DtSensor *sensor) | makVrv::DtOsgChannel | protectedvirtual |
| stopUsingModelSet(int modelSet) | makVrv::DtOsgChannel | protectedvirtual |
| stopUsingModelSetWork(int modelSet) | makVrv::DtOsgChannel | protected |
| stopUsingSensor(DtSensor *sensor) | makVrv::DtOsgChannel | protectedvirtual |
| update() | makVrv::DtOculusChannel | protectedvirtual |
| updateEyes(double znear=0.015, double zfar=10000) | makVrv::DtOculusChannel | protected |
| updateProjection() | makVrv::DtOculusChannel | protectedvirtual |
| useAttachedForNearClip(double alt) | makVrv::DtOsgChannel | protectedvirtual |
| useOldChannelOffsetCalcuation() const | makVrv::DtOsgChannel | virtual |
| view() | makVrv::DtOsgChannel | virtual |
| VisualTypeMap typedef | makVrv::DtOsgChannel | protected |
| window() const | makVrv::DtOsgChannel | virtual |
| ~DtChannel() | makVrv::DtChannel | virtual |
| ~DtOculusChannel() | makVrv::DtOculusChannel | protectedvirtual |
| ~DtOsgChannel() | makVrv::DtOsgChannel | virtual |