15 #include <matrix/vlVector.h>
32 ClosestIntersection = 0x00000001,
33 SoilType = 0x00000002,
34 AllIntersectionsThroughPoint = 0x00000004,
35 IntersectVectors = 0x00000008,
36 LineOfSight = 0x00000010,
37 Default = AllIntersectionsThroughPoint | SoilType | IntersectVectors
53 virtual int type()
const;
58 virtual bool setFromNet(
const char* contentBuffer,
59 unsigned contentSize);
67 virtual void setRequestId(
unsigned long);
68 unsigned long requestId()
const
76 virtual void addIntersectionRequest(
const DtVector& from,
const DtVector& to);
77 virtual void clearIntersectionRequests();
80 return myIntersectionRequests;
85 virtual void setRequestFlags(
int);