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munitionDetonationPowerEntry.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 MaK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 #pragma once
11 
12 #include <vrfutil/simMunition.h>
14 
19 {
20 public:
23 
26  parentRegistry = NULL);
27 
29  parentRegistry = NULL);
30 
33  DtReaderWriterRegistry* parentRegistry = NULL);
34 
36  DtReaderWriterRegistry* parentRegistry = NULL);
37 
40 
42 
43  virtual DtMunitionDetonationPowerEntry* clone(const DtString& name,
44  DtReaderWriterRegistry* parentRegistry = NULL) const;
45 
46  virtual DtMunitionDetonationPowerEntry* clone(const DtSymbolString& name,
47  DtReaderWriterRegistry* parentRegistry = NULL) const;
48 
51  virtual const DtSimMunition& munition() const;
52  virtual void setMunition(const DtSimMunition& m);
54 
57  virtual const DtPowerRangeDeterminantList& detonationPowers() const;
58  virtual void setDetonationPowers(const DtPowerRangeDeterminantList& powers);
60 
62  bool operator==(const DtMunitionDetonationPowerEntry& rhs) const;
64  {
65  return !(*this == rhs);
66  }
67 
68 protected:
69 
73 
78 
83 
85 };
86 
87 

Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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