![]() |
VR-Forces 4.6 Class Documentation
|
Go to the source code of this file.
Classes | |
| struct | makVrf::DtDataFileCreationData |
| The structure that needs to be filled in to create the environmental object. More... | |
| class | makVrf::DtDataFileReader |
| Base class for loading external data files to convert to local overlay objects. More... | |
| class | makVrf::DtOGRReader |
| Base OGR Reader class that will use GDAL and OGR to parse file. More... | |
| struct | makVrf::DtOGRReader::FeatureStyle |
| class | makVrf::DtOGRReaderCreator |
| Creator used to create the OGR Reader. Install your own version in an initDeModile to create your own version of this class. More... | |
| class | makVrf::DtOverlayShapeFileLoadHandler |
| The DtOverlayShapeFileLoadHandler class is the interface to be used when loading a shape file and having the contents either created locally (if not part of a scenario) or in the scenario as published objects. More... | |
Namespaces | |
| namespace | makVrv |
| Contains DtGameControllerInformation class. | |
| namespace | makVrf |
| Contains makVrf::DtVrfDisDriver class. | |