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include
terrainCS
serializableFlatEarthCS.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 2004 MAK Technologies, Inc.
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** All rights reserved.
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*********************************************************************/
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/*********************************************************************
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** $RCSfile: serFlatEarthCrdSys.h,v $ $Revision: 1.6 $ $State: Exp $
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*********************************************************************/
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#ifndef serializableFlatEarthCS_H_
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#define serializableFlatEarthCS_H_
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//
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// \file serFlatEarthCrdSys.h Contains the serializable flat earth coordinate system class declaration.
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//
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#include "
terrainCS/terrainCSDefines.h
"
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#include <stdio.h>
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#include "
tdbutil/serializable.h
"
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#include "
terrainCS/flatEarthCS.h
"
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//
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// DtSerializableFlatEarthCS is a serializable version of the DtFlatEarthCS.
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//
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class
DT_DLL_terrainCS
DtSerializableFlatEarthCS
:
public
DtFlatEarthCS
,
public
DtSerializable
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{
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public
:
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// constructor
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DtSerializableFlatEarthCS
(
double
refLatitude,
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double
refLongitude,
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bool
setUseDynamicSceneOrigin =
false
,
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double
dynamicSceneOriginDeadband = 0.0);
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DtSerializableFlatEarthCS
(
bool
setUseDynamicSceneOrigin =
false
,
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double
dynamicSceneOriginDeadband = 0.0);
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// constructor
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DtSerializableFlatEarthCS
(FILE* fp);
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// copy constructor
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DtSerializableFlatEarthCS
(
const
DtSerializableFlatEarthCS
& orig);
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// destructor
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virtual
~
DtSerializableFlatEarthCS
();
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// assignment operator
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DtSerializableFlatEarthCS
&
operator=
(
const
DtSerializableFlatEarthCS
& orig);
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// Clone operator
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virtual
Coordinate_System
*
clone
()
const
;
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// Read from the specified file handle.
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virtual
bool
readFrom
(FILE* fp);
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// Write to the specified file handle.
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virtual
bool
writeTo
(FILE* fp);
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};
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#endif
Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)