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include
terrainInterface
terrainPagingShape.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2010 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#include "
terrainInterface/terrainPagingGeometry.h
"
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#include "
terrainInterface/terrainInterfaceDefines.h
"
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#include "
vrfutil/localVertexList.h
"
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class
DT_DLL_terrainInterface
DtTerrainPagingShape
:
public
DtTerrainPagingGeometry
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{
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public
:
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DtTerrainPagingShape
();
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DtTerrainPagingShape
(
const
DtLocalVertexList
& vertexList);
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virtual
~
DtTerrainPagingShape
();
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DtTerrainPagingShape
(
const
DtTerrainPagingShape
& orig);
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DtTerrainPagingShape
&
operator=
(
const
DtTerrainPagingShape
& orig);
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virtual
int
type
()
const
;
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virtual
DtTerrainPagingShape
*
clone
()
const
;
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virtual
void
setShape(
const
DtLocalVertexList
& vertexList);
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virtual
const
DtLocalVertexList
& shape()
const
;
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protected
:
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DtLocalVertexList
myShape
;
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};
Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
Copyright © 2005-2018 VT MÄK. All Rights Reserved (
www.mak.com
)