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terrainPreloadControllerDescriptor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
14 #include "vrfutil/rwInt.h"
15 
19 {
20 public:
22  DtTerrainPreloadControllerDescriptor(const DtString& componentName,
23  DtReaderWriterRegistry* parentRegistry = 0);
24 
27  DtReaderWriterRegistry* parentRegistry = 0);
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30 
34 
37  virtual DtString type() const;
38 
40  DtReaderWriterRegistry* parentRegistry = 0) const;
41 
44 
47  virtual int preloadPriority() const;
48  virtual void setPreloadPriority(const int& priority);
50 
53  virtual bool blockingCall() const;
54  virtual void setBlockingCall(bool);
56 
57 protected:
60 
61 protected:
64 
65 
73 
81 
83 };

Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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