16 #include <matrix/vlVector.h>
23 class DtInteractionFacadeCollection;
35 virtual bool clampAtClosestPolygonOnPlacement()
const;
36 virtual bool canSetActivationTime()
const;
37 virtual bool needsEmbarkOnCheck()
const;
38 virtual bool canEmbark()
const;
49 virtual void initializeEventProcessor();
51 virtual bool canChangePositionOnly()
const;
56 virtual void setLocationToSwitch(
const DtVector&);
57 const DtVector& locationToSwitch()
const {
return myLocationToSwitch; };
63 typedef DtVrfObjectManipulationHandlerCreator<DtVrfDynamicTerrainSwitchHandler>