VR-Forces 4.6 Class Documentation
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include
precompiledHeaders
vrfcgfDISPCH.h
Go to the documentation of this file.
1
#include <assert.h>
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#include <list>
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#include <math.h>
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#include <set>
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//MakTerrainToolkit includes
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#include <
gdb/specification.h
>
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#include <
gdb/specificationManager.h
>
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#include <
gdb/terrainDatabase.h
>
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#include <
gdb/vectorNetworkRecord.h
>
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#include <
gdb/vectorNetworkIntersectionRecord.h
>
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#include <
geometry/boundingVolumeFace.h
>
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#include <
geometry/chord.h
>
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#include <
geometry/intersectionRecord.h
>
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#include <
geometry/chordIntersectRecordList.h
>
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#include <
geometry/point.h
>
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#include <
geometry/polygon2D.h
>
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#include <
makSettingsManager/settingsManager.h
>
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#include <
makSettingsManager/settingsObject.h
>
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#include <
makSettingsManager/settingsObjectFactory.h
>
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#include <
tdbutil/filenameUtilities.h
>
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#include <
tdbutil/mathUtilities.h
>
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#include <
tdbutil/stringKeyFactory.h
>
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#include <
tdbutil/symbolString.h
>
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#include <
tdbutil/tdbUnits.h
>
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#include <
tdbutil/unitFormatter.h
>
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#include <
terrainDbFactory/tdbMetafileFactory.h
>
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#include <
terrainDbFactory/terrainDbFactory.h
>
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#include <
terrainDbFactory/terrainReaderFactory.h
>
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#include <
terrainDbFactory/terrainWriterFactory.h
>
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#include <
terrainDbFactory/vectorDataFactory.h
>
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//MakVrfVrlinkExtToolkit includes
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#include <
vrfExtObjects/simEnvironmentalModelType.h
>
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#include <
vrfExtObjects/extEntityStateRepository.h
>
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#include <
vrfExtObjects/vrfExtensions.h
>
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#include <
vrfExtObjects/vrfObjectIdGenerator.h
>
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#include <
vrfExtObjects/vrfWeatherStateEnums.h
>
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#include <
vrfExtProtocol/simInterfaceContent.h
>
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#include <
vrfExtProtocol/interfaceContentFactory.h
>
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#include <
vrfExtProtocol/messageTypes.h
>
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#include <
vrfExtProtocol/objectType.h
>
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#include <
vrfExtProtocol/objectTypeEnums.h
>
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#include <
vrfExtProtocol/rangedObjectType.h
>
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#include <
vrfExtProtocol/rangeItem.h
>
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//VR-Link includes
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#include <libxml/xmlreader.h>
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#include <matrix/3dBoundingVolume.h>
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#include <matrix/geodeticCoord.h>
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#include <matrix/LibMatrix.h>
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#include <matrix/mapDatum.h>
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#include <matrix/vlDcm.h>
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#include <matrix/vlTaitBryan.h>
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#include <matrix/vlVector.h>
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#include <mtl/environment.h>
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#include <mtl/envValue.h>
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#include <mtl/mtlEnvironment.h>
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#include <mtl/mtl.h>
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#include <vlpi/appearance.h>
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#include <vlpi/artPartSpec.h>
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#include <vlpi/disEnums.h>
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#include <vlpi/entityIdentifier.h>
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#include <vlpi/entityType.h>
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#include <vlpi/netStructs.h>
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#include <vlpi/simulationAddress.h>
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#include <vlpi/thresholder.h>
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#include <vlutil/topoGeocTran.h>
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#include <vlutil/vlConfig.h>
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#include <vlutil/vlDir.h>
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#include <vlutil/vlFilename.h>
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#include <vlutil/vlInetAddr.h>
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#include <vlutil/vlInetFileTransport.h>
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#include <vlutil/vlInetInterfaceUtils.h>
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#include <vlutil/vlMachineTypes.h>
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#include <vlutil/vlShmPool.h>
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#include <vlutil/vlTime.h>
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#include <vlutil/vlUtil.h>
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#include <vl/dataInteraction.h>
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#include <vl/detonationInteraction.h>
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#include <vl/eventId.h>
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#include <vl/exerciseConn.h>
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#include <vl/fireInteraction.h>
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#include <vl/globalObjectDesignator.h>
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#include <vl/hostStructs.h>
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#include <vl/interClassDesc.h>
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#include <vl/globalObjectDesignatorList.h>
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#include <vl/objectId.h>
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#include <vl/objectIdHashlist.h>
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#include <vl/reflectedEnvironmentProcessList.h>
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#include <vl/reflectedAggregateList.h>
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#include <vl/reflectedEntity.h>
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#include <vl/reflectedEntityList.h>
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#include <vl/reflectedEnvironmentProcess.h>
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#include <vl/rtiCompatibility.h>
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#include <vl/signalInteraction.h>
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#include <vl/startResumeInteraction.h>
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#include <vl/stopFreezeInteraction.h>
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#include <vl/topoView.h>
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#include <vl/underwaterAcousticsStateRepository.h>
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#include <vl/variableDatumRecord.h>
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//Threading Building Blocks includes
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#include <tbb/compat/condition_variable>
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#include <tbb/concurrent_hash_map.h>
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#include <tbb/mutex.h>
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#include <tbb/recursive_mutex.h>
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#include <tbb/spin_mutex.h>
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#include <tbb/spin_rw_mutex.h>
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#include <tbb/task.h>
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#include <tbb/tbb_thread.h>
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//Boost includes
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#include <boost/algorithm/string.hpp>
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#include <boost/bind.hpp>
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#include <boost/cast.hpp>
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#include <boost/enable_shared_from_this.hpp>
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#include <boost/exception/all.hpp>
119
#include <boost/filesystem.hpp>
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#include <boost/format.hpp>
121
#include <boost/function.hpp>
122
#include <boost/graph/adjacency_list.hpp>
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#include <boost/graph/graph_traits.hpp>
124
#include <boost/graph/properties.hpp>
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#include <boost/lexical_cast.hpp>
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#include <boost/logic/tribool.hpp>
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#include <boost/math/special_functions/fpclassify.hpp>
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#include <boost/noncopyable.hpp>
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#include <boost/optional.hpp>
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#include <boost/ptr_container/ptr_map.hpp>
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#include <boost/ptr_container/ptr_vector.hpp>
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#include <boost/scoped_ptr.hpp>
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#include <boost/serialization/access.hpp>
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#include <boost/serialization/list.hpp>
135
#include <boost/serialization/map.hpp>
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#include <boost/serialization/nvp.hpp>
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#include <boost/serialization/string.hpp>
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#include <boost/serialization/vector.hpp>
139
#include <boost/shared_ptr.hpp>
140
#include <boost/tuple/tuple.hpp>
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#include <boost/unordered/unordered_set.hpp>
142
#include <boost/utility.hpp>
143
#include <boost/variant.hpp>
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#include <boost/weak_ptr.hpp>
Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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