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include
vrvAudioQt
DtBaseSoundEditorInterface.h
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/******************************************************************************
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** Copyright (c) 2017 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrvAudioQt/dllExport.h
>
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namespace
makVrv
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{
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class
DtEntitySoundMapRecord;
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class
DT_DLL_VRVAUDIOQT
DtBaseSoundEditorInterface
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{
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public
:
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virtual
~
DtBaseSoundEditorInterface
();
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virtual
void
clearMap() = 0;
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virtual
int
addRecord(
const
DtEntitySoundMapRecord
&,
int
err = 0) = 0;
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virtual
int
changeRecord(
const
DtEntitySoundMapRecord
&,
int
err = 0) = 0;
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virtual
void
removeRecord(
const
DtEntitySoundMapRecord
&) = 0;
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boost::signal<void (const DtEntitySoundMapRecord&)>
signal_SoundMapRecordChanged
;
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boost::signal<void (const DtEntitySoundMapRecord&)>
signal_SoundMapRecordRemoved
;
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};
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}
Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
Copyright © 2005-2019 VT MAK. All Rights Reserved (
www.mak.com
)