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include
vrvUtil
DtCharacterTextureVariationInfo.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2014 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrvUtil/DtMessage.h
>
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namespace
makVrv
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{
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struct
DT_DLL_VRVUTIL
DtCharacterTextureVariationInfo
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{
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public
:
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int
myLink
;
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int
myShape
;
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DtMessage::ByteBuffer
myTexture
;
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int
myBytesRead
;
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DtCharacterTextureVariationInfo
() : myLink(0), myShape(0), myTexture(NULL), myBytesRead(0)
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{
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;
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}
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};
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}
//namespace makVrv
Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
Copyright © 2005-2019 VT MAK. All Rights Reserved (
www.mak.com
)