16 #include <boost/thread.hpp>
37 virtual const std::string& vertShaderSource(
const std::string& vertShaderFile,
int textureUnit)
const;
41 virtual const std::string& fragShaderSource(
const std::string& fragShaderFile,
bool forTexArray,
const std::string& effectUnitName)
const;
44 virtual std::string generateVertShaderSource(
const std::string& vertShaderFile,
int textureUnit)
const;
47 virtual std::string generateFragShaderSource(
const std::string& fragShaderFile,
bool forTexArray,
const std::string& effectUnitName)
const;